Tag: district

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  • Barrowcleft

    Barrowcleft is the home to the laborers and Overseers of the [[Ministry of Provisions]] who attend the radiant energy farms of Doskvol. It is a dusty, rural district, with simple wooden buildings of only one or two stories and wide dirt roads to …

  • Brightstone

    Brightstone is home to many of the wealthiest and most influential citizens of Doskvol. Its streets are broad and paved, under bright electric lights; its canals are sparkling and clean, with perfumed water; its houses are all of fine, pale marble …

  • Charhollow

    This crowded district is home to the bulk of the workforce of the city—servants, dockers, sailors, stockyard and eelery workers, cabbies, and so on. It's cheap, noisy, cramped, and sweltering from cookfires and hissing steam-pipes, but there …

  • Charterhall

    Charterhall is the site of the first major construction in the city, in the days before the cataclysm. The old wall upon which was built the first lightning barrier in the Empire still stands in partial ruin around the district. The area is now home to …

  • Coalridge

    Coalridge is home to most of the machinists, industrial laborers and factories of the city. It’s cramped, soot-choked, and loud— spewing dense clouds of black smoke, showers of sparks and
    burning cinders. The old elevated train lines …

  • Crows Foot

    Crow's Foot is a crossroads, merging many qualities of its neighboring districts: the illict vices of [[Silkshore]], the labor and trade of [[the Docks]], the poverty of [[Charhollow]], and the classic architecture of [[Charterhall]]. The district …

  • The Docks

    The docks of Doskvol are ancient, going back to the days before the cataclysm, when the area was just a small settlement where they could trade with the Skov kingdom without crossing the harsh North Sea. Today, some commerce has shifted to the new …

  • Dunslough

    Dunslough is a ghetto for the destitute poor of the city, as well as the site of [[Ironhook Prison]] and its labor camp. Originally, the ghetto was a neighborhood for families of prisoners, but over the years, extreme poverty and neglect have worn it …

  • Nightmarket

    Nightmarket is a district dominated by commerce. Situated near [[Gaddoc Rail Station]], Nightmarket receives the bulk of saleable goods from the cargo trains that travel across the Imperium, bringing the exotic and rare to Duskwall. The citizens that …

  • Silkshore

    Criss-crossed by dozens of narrow canals, Silkshore is a district best navigated by gondola, as most visitors to this “red lamp district” do. The brothels, vice dens, food stalls, and exotic shops all perch at the waterside, ready to …

  • Six Towers

    This formerly prestigious district has faded over the centuries into a pale shadow of what it once was. The eponymous six towers were originally the grand residences of Doskvol's first noble families. All but two (Bowmore House and Rowan House) …

  • Whitecrown

    Whitecrown sits atop a grand peak on the island across North Hook channel from the city proper. From this lofty height, the Lord Governor's stronghold oversees all, flanked by the grand estates of the most powerful nobility and the extravagantly …

  • The Deathlands

    Beyond the safety of the electro towers is the Deathlands. It is a wasteland filled with ghosts and remnants of the ruined world.

    The Lost District

    Formerly a wealthy district in Duskvol, it was abandoned when the borders of the …